Hi guys, I need your help once again( I have a following roll template with an idea to have an option to switch between damage types based on value in {{ dmgtype }} - <rolltemplate class="sheet-rolltemplate-FNP35vulnerability">
<div class="container">
<div><h1>{{name}}</h1></div>
<div><span class="subheader">{{subtags}}</span></div>
<div class="arrow-container"><div class="arrow-right"></div></div>
{{#dmgtype}}
<div class="rowcolor"><span class="tcat">Incoming Damage: </span>**{{recdmg}}**</div>
{{#rollTotal() dmgtype 1}}
<div class="rowcolor"><span class="tcat">Damage Type - **Normal**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_1}}</div>
{{/rollTotal() dmgtype 1}}
{{#rollTotal() dmgtype 2}}
<div class="rowcolor"><span class="tcat">Damage Type - **Explosion**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_2}}</div>
{{/rollTotal() dmgtype 2}}
{{#rollTotal() dmgtype 3}}
<div class="rowcolor"><span class="tcat">Damage Type - **Laser**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_3}}</div>
{{/rollTotal() dmgtype 3}}
{{#rollTotal() dmgtype 4}}
<div class="rowcolor"><span class="tcat">Damage Type - **Plasma**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_4}}</div>
{{/rollTotal() dmgtype 4}}
{{#rollTotal() dmgtype 5}}
<div class="rowcolor"><span class="tcat">Damage Type - **Fire**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_5}}</div>
{{/rollTotal() dmgtype 5}}
{{#rollTotal() dmgtype 6}}
<div class="rowcolor"><span class="tcat">Damage Type - **Poison**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_6}}</div>
{{/rollTotal() dmgtype 6}}
{{#rollTotal() dmgtype 7}}
<div class="rowcolor"><span class="tcat">Damage Type - **Radiation**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_7}}</div>
{{/rollTotal() dmgtype 7}}
{{#rollTotal() dmgtype 8}}
<div class="rowcolor"><span class="tcat">Damage Type - **Gas**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_8}}</div>
{{/rollTotal() dmgtype 8}}
{{#rollTotal() dmgtype 9}}
<div class="rowcolor"><span class="tcat">Damage Type - **Electrical**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_9}}</div>
{{/rollTotal() dmgtype 9}}
{{#rollTotal() dmgtype 10}}
<div class="rowcolor"><span class="tcat">Damage Type - **EMP**</span></div>
<div class="rowcolor"><span class="tcat">Received DMG - </span>{{receiveddmg_10}}</div>
{{/rollTotal() dmgtype 10}}
{{/dmgtype}}
{{#bonus_description}}
<div><span class="tcat">Bonus Description - </span>{{bonus_description}}</div>
{{/bonus_description}}
</div>
</rolltemplate> This template is used in this roll macro (linespacing added for better clarity) - &{template:FNP35vulnerability}
{{name=**Armor absorption**}}
{{subtags=**@{character_name}** tries not to die!}}
{{recdmg=@{incoming_dmg}}}
{{dmgtype= [[ ?{Damage Type|Normal, 1|Explosion, 2|Laser, 3|Plasma, 4|Fire, 5|Poison, 6|Radiation, 7|Gas, 8|Electrical, 9|EMP, 10} ]]}}
{{receiveddmg_1=@{armor_normal_absorb_calc}}}
{{receiveddmg_2=@{armor_explosion_absorb_calc}}}
{{receiveddmg_3=@{armor_laser_absorb_calc}}}
{{receiveddmg_4=@{armor_plasma_absorb_calc}}}
{{receiveddmg_5=@{armor_fire_absorb_calc}}}
{{receiveddmg_6=@{poison_absorb_calc}}}
{{receiveddmg_7=@{radiation_absorb_calc}}}
{{receiveddmg_8=@{gas_absorb_calc}}}
{{receiveddmg_9=@{electrical_absorb_calc}}}
{{receiveddmg_10=@{emp_absorb_calc}}}
{{bonus_description=?{Bonus description|None}}} For every absorbtion time I have some hidden calculation in a sheet because I have to insure that values are not below zero <input type="hidden" name="attr_armor_normal_dt_calc" title="@{armor_normal_dt_calc}" value="[[ { [[ floor([[@{armor_normal_dt}]]*((100+[[@{armor_condition_current}]])/100)) + @{misc_dt_modifier}+@{ammo_dt_modifier} ]] + 0d0,{0}}d1 ]]" />
<input type="hidden" name="attr_armor_normal_absorb_calc" title="@{armor_normal_absorb_calc}" value="[[ { [[ floor( (@{incoming_dmg} - [[@{armor_normal_dt_calc}]]*@{ammo_dt_multiplier}*@{incoming_bullets})*(100 - @{common_dr} - @{armor_dr}*( 1+[[@{armor_condition_current}]]/100) )/100 ) ]] + 0d0, {0}}d1 ]] " /> And here is a problem - If I use a macro for a first dmg type - it is working fine If I chose the 2nd dmgtype or any other - the result is like this I tested all separate calculations in a form of a simple macro ( like @{selected| armor_normal_absorb_calc } ) - and they are all work as expected. I'm getting a calculated value as a result. Also I tried to substitute "}" and "," for html codes - does not help. It seems it is a problem in a template design. Could someone advise what am I doing wrong?