Sorry for the dumb question but is there a way to change an attribute arithmetically with this mod? I tried running the following: !setattr --sel --SWeaBall|+{{Count=[1d1]}} To increase the count of an attribute by one on the selected character but it didn't work. I tried substituting --SWeaBall| with --@{selected|SWeaBall} but still no luck. Also tried substituting {{Count=[1d1]}} with just 1 but no luck. The attribute isn't one used on the character sheet and is a new attribute for the soul reason of increasing the count every time a player successfully uses their skill Weather Balloon (basically I need the number to always increase by 1 every time I run the command).