Thank You For Playing today's game 08/08/2021 - From 9:00 EDT, until 11:00 pm EDT, and our 299th Gaming Session, goes out to: Barbarian – Human – Regnom Stilltaker –  Kurtis S. Fighter – Human - Loreesa -  Roxxifarius   Magic-User - Elf - Xilicien -  Devin M. Paladin Knight – Human – Lord Cromther -  Cromth Ranger – Half Elf – Camlin  –  Buddy-D Those whom could not make it to the session today! Barbarian – Human Female – Zhora & Cleric – Human Female - Sheila -  Chris M. Thief – Half Elf – Garis Newdom -  Wayne M. Game Summary for Sunday Evening (08/01/2021): Opening Scene: It is now 59 days into the adventure (since setting off in the Belle Venture), and It is now:  2:30 am on September 30th (Day 56 on the Isle of Dread). As the adventurers are sound asleep, inside the mongrelmen compound, a raid ordered by the Yuan-Ti’s commences . They have crocodiles from the swampy lake around the Forbidden City , invade in order to find the adventurers. Initiative Rolls are made and Combat Round #01 begins: Thirty Crocodiles being the assault moving towards the Mongrelmen compound from the east.   Combat Round #02: The Crocodiles continue to move and the first of many traps is sprung as a snare trap snatched up Crocodile #06! The mongrelmen Guards sound an alarm throughout the compound, waking the adventurers and they get up to move outside find the invaders and engage them!   Combat Round #03: The Crocodiles are on the move as another one #05 is also snared ! Crocodile #04, falls into a spiked pit trap, killing him!   Combat Round #04: The Crocodiles continue to move as do the adventurers!   Combat Round #05: The damage they took here was confusing me, but they have 15 total hit points and I went by the line telling you the creature was defeated. Crocodile #04, gets caught in a fire trap and makes the save vs breath weapon for 8 have damage! Crocodile #03, gets caught in a fire trap and takes 7 damage! Crocodile #09, gets caught in a fire trap and takes 6 damage! Crocodile #01, gets caught in a fire trap and takes 15 damage, defeating him! Crocodile #09, gets caught in a fire trap and takes 15 damage, defeating him! Crocodile #07, gets caught in a fire trap and takes 15 damage, defeating him! Crocodile #10, gets caught in a fire trap and takes 15 damage, defeating him!   Combat Round #06: Ahlias the Yaun-Ti Abomination, strikes Crocodile #03 for 1 damage with the scimitar! Crocodile #02, tries to jump up and bite Ahlias but fumbles and slips! Xilicien, gets in range of Crocodile #12 to fire off 4 Magic Missiles, dealing 17 force damage, defeating Crocodile #12! Ehsha the Yaun-Ti Abomination, hits Crocodile #14 with the scimitar for 7 damage! Crocodile #17, bites Ehsha for 3 damage!   Combat Round #07: Ahlias, slashed Crocodile #03 with the scimitar for 8 damage, defeating him! Crocodile #15, falls into a bunji trap, dealing 9 damage! Xilicien, fires 4 Magic Missiles at Crocodile #16, dealing 18 force damage! Ehsha, slashed Crocodile #14 for 6 damage with the scimitar!   Combat Round #08: Ahlias, slashed Crocodile #02 for 8 damage, defeating him! Xilicien, casts Burning Hands upon Crocodile #15, dealing 18 fire damage, defeating it! Ehsha, slashed Crocodile #13 with a critical hit roll of 20 for 3 damage resulting in right front leg getting off! Crocodile #13, springs a trap, dealing 11 damage! Combat Round #09: Mongrelman Guard #01, hits Crocodile #20 with a blow gun dart dealing 2 and it makes a save vs paralyzation and is not paralyzed! Xilicien, strikes Crocodile #11 with the magical Staff of Striking dealing 10 damage! Ehsha, strikes Crocodile #15? For 7 damage with the scimitar!   Combat Round #10 Starts Next Session!   And that concludes today’s Adventure Gaming Session! See you all Next week! It is now September 30th, 2:31 am.  Loot Found This Session: None this Session Experience Points Awarded this Session: Crocodiles (15): [Level 3 : HD 3 : HP 15 : Natural Hide AC 5: Bites, Claws]: [35 + (3 * 15= 45)] = 80 * 15 = 1,200 XP 1,200 Monster XP + 0 loot + 0 magical items + 0 gp = 1,200 XP 1,200 / 6 active player characters = 200  XP Each Player Character | Current Level | Experience Points | Need for Next Level Barbarian – Ragnom Stilltaker: Level 7   |   XP: 158,519.11    |   Need: 275,001 for Level 8 Barbarian – Zhora: Level: 7  |  XP: 207,397.13  | Need: 275,001 for level 8  Cleric – Sheila: Level: 7  |  XP: 113,445.59|  Need: 110,001 for level 8 Fighter – Loreesa: Level 7  |  XP: 77,276.65  |  Need 125,001 for Level 8 Magic-User – Xilicien: Level: 8 | XP:  121,681.79 |  Need: 145,001 for level 9 Paladin Knight – Lord Cromther:  Level:  7 | XP: 152,839.47  |  Need: 175,001 for level 8 Ranger - Camlin: Level: 7  |  XP: 148,444.54 |  Need: 150,001 for level 8   Character XP totals are now all up to date. ***Character Sheets need Updated with this information!*** Grand Total XP for Adventure Module So Far: 152,471 XP + 82,600 Loot + 5,800 Magical items + 148,686.30  Gold =  389,557.30 / 6 = 64,926.21 XP Each Number of Sessions for current Adventure Module: 82 Sessions for I1: Dwellers of the Forbidden City 08/08/2021 152 Sessions for “Isle of the Dread: Parts 1-4”:  Started on 10/11/2017