Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye! The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. A lot of Roll20 games take place on American timezones, so here is one perfect for people who can't make games with those timeslots. I have been running paid games on Roll20 now since March 2020, and have taken players through 6 campaigns now, with three active groups weekly, one of which just completed Icewind Dale and is looking at moving into the Feywild! This is a group that absolutely loves to roleplay and we had so much fun with Icewind Dale, with the four of them exploring every inch of that setting. But with the new module they are all interested in bringing in some new people to shake things up a little and add a fun new dynamic to the group. If you are interested in joining for this adventure, please either reply on the looking for game listing, or message me with a little info about your D&amp;D experience up to this point and what kind of character you might be interested in playing! Looking forward to hearing from you soon! <a href="https://app.roll20.net/lfg/listing/311964/wild-beyond-the-witchlight" rel="nofollow">https://app.roll20.net/lfg/listing/311964/wild-beyond-the-witchlight</a> This game will require payment to the Dungeon Master at a rate of $10 per session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.