
Gather round one and all, clutch your cloak tight lest you shiver at this icy cold tale. Our story begins in the Dragon Mountains with our heroes confidently striding through the snow unaware of what lays.....Underneath the Ice. "Evil is evil. Lesser, greater, middling… Makes no difference. The degree is arbitrary. The definition’s blurred. If I’m to choose between one evil and another… I’d rather not choose at all" - Geralt of Rivia Hello there, my name is Bard and I wish to run a high quality game of the Witcher RPG. I'm a huge fan of both the books and the games, with many years of experience as a game master in multiple systems. We will be playing through the published official adventurers from the book 'A Book Of Tales', which is 6 loosely connected adventures which will take about 1-2 sessions each. However, if you join this campaign as a group, you may pick either a custom story of your choosing or a different published adventure. On top of that, the campaign will be fully mapped out with custom high quality battle and exploration maps for extra immersion. Here is a small selection from previous campaigns and the kind of dedication to immersion you can expect from this campaign: The world of the Witcher is dark and features adult themes and so will this game to authentically portray the dark fantasy world of Andrzej Sapkowski. Combat in this system can be quick and violent, with players encouraged to seek every advantage in combat or to avoid it entirely with charm, stealth or speed. It has a dynamic character creation which will allow in-depth character with history and ties to the world, each with a profession that offers something unique to the game.
Bard:
Charismatic entertainers who can befriend anyone, inculcate
themselves into societies and worm their way into their opponent's
minds.
Craftsman:
Talented artisans who are skilled not only in crafting weapons and armour but also craft alchemical concoctions and can make
augmentations to weapons on the battle field.
Criminal:
Smooth operators who can crack any safe, take a man's life with no
witnesses and rally gangs around themselves.
Doctor:
Calculating physicians who are trained in field surgery allowing
them to treat wounds with double the efficiency, or cause grievous wounds with their anatomical knowledge.
Mage:
Scheming politicians and manipulators, removed from power and now
using their often earth shaking power to escape persecution and get
revenge.
Man
at Arms:
Grizzled warriors with ages of combat experience who can calculate
their opponent's moves, take down targets from extreme range and
unleash devastating attacks.
Merchant:
Canny salesmen who know the power of coin. They can use their
knowledge of product to find vulnerabilities in armour and track down
cheap suppliers and when need be they can acquire favours &
allies to break the competition.
Priest:
Men and women of the Gods who use ancient blood rituals to commune
with nature, heal the sick and injure or hunt down heathens and burn
them with holy fire.
Witcher:
Restricted to those with the proper mutations, Witchers are
consummate monster hunters who dabble in mutagenic potions, simple
field magic and incredibly deadly swordplay.
Noble: The nobility and knights,
who rule over lands, have servants and live the upper class life.
If you're new to the system or even RPGs in general, full support will be provided to you to create your character and weave it into the Witcher universe. Game Details Time : Weekly session every Friday, anytime from 6PM - 9PM GMT, with some flexibility on the hours. Alternatively groups can select there own schedule Platforms : Roll20 and Discord for Voice Chat. Reasonable quality mic required. Language : English. Native and non-native speakers welcome. Inclusivity : All people are welcome. Payment: 10 dollars via paypal. The first session is free if you feel the campaign isn't for you and you wish to leave. Groups can negotiate a group price. Joining the campaign: Message me here on roll20 or leave a reply and we can have a chat :) Regarding payment, 10 dollars might seem a lot to play an RPG online but please consider that this money is mostly used to cover the various subscriptions, digital assets and books I need to run these games. The rest is compensations for the 10+ hours of preparation I put into each of my sessions plus the actual time spent running the sessions. If you're from a country where 10 dollars is a lot of money, I'm willing to negotiate a fairer price with you. Required disclaimed by Roll20: This game will require payment to the Game Master at a rate of 10 dollars per session. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.