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What would cause SmartAOE to not pick up the token names when it triggers? My Fireball macro works fine, but my Shatter macro (both taken from Github) only says "Target 1, Target 2, Target 3". Thanks in advance for any insight.
You might have --hideNames|1 somewhere in the macro? That is an option to keep the chat output spoiler free. If you omit or set to 0 (or false) then it should include the actual names. EDIT - that one was probably copied directly from my home game rather than my Test game (I hide names by default). There are probably more like that in the github repo.