Hello, I am trying to build a macro with very limited knowledge of the system to execute 2 attacks with 2 different weapons. The only catch is it must be done on the same dice roll. The game system uses a single attack roll for dual wield attacks. In my case, the two weapons I use have different attack modifiers and deal different damages. The game system requires a d100 roll to determine the attack success/fail (current character rolling a 93 or higher fails the attack - critical hit=92) Essentially, I would like to run the macro to roll a d100 and then call a modifier from 1 attack modifier, then reusuing that same d100 roll add a different modifier for a different weapon The flow would hopefully be like: >Roll 1d100 (example roll number of 75) >Add modifier 1 of 11 (the result is 75+11 = 86) >Roll damage of Weapon 1 >Re-use the d100 roll of 75 >Add modifier 2 of 22 (the result would be 75+22 = 95) >Roll damage of Weapon 2 (although rolling a 95 would be a fail, so it would miss) Is this possible ?