
I am reposting this because the times have changed due to a change of employer on my end. All your life all you've known is slavery, abandonment, loss, and
torture. It's time to take vengeance on the world that has wronged you.
This is a home brew setting using the Pathfinder rule set. This is an
EVIL campaign.
I am looking for 1 more. Our current party makeup is: 1 Ninja, 1 Sorc, 1 Fighter(uses bows) - don't feel obligated to play a healer, i will take care of that if there isn't one. Play what you want. The group does a good job
Party is level 5
20 point buy - No stat over 18 after racials.
11000 Gold.
2 Traits - no Drawbacks.
You must play a character that is innately Evil. Alignment does not
otherwise exist nor do deity's. Your personality and character will
determine your actions. (We as humans do things that are innately good
and bad all the time, it's stupid to constrict you to one of those)
Races: Any(As long as it makes sense) <a href="http://www.d20pfsrd.com/races" rel="nofollow">http://www.d20pfsrd.com/races</a> EXCEPT Aasimar.
NO player killing** The only time this will be allowed is if fits the story in character and makes logical sense.
Classes that are banned: Antipaladin, Paladin, Summoner, Gunslinger, Zen Archer
Spells that are limited: You may cast spells that summon monsters/undead
but you will be limited to 1 creature. I do not care what the rules
say. It's absurdly boring if you raise 15 burning skeletons and take 16
turns while everyone else takes 1. I will allow one exception. Let's say
you summon 5 burning skeletons and 5 exploding skeletons, tie them in a
big net above the entrance to your lair. Someone walks in and the net
drops exploding all of the skeletons dealing 10d6 damage as a trap. If
you can create situations like that you will be rewarded. Otherwise the
multiple summon rule is altered to 1.
All archetypes are Okay!
3rd party stuff needs to be approved
There will be no rape in my campaign. Mention it once, see ya bye!
I do not have NPC children so children
Homebrew rules:
Natural 1: Automatic miss, re-roll to see if bad stuff happens. 5 And below will cause negative effects
Natural 20: Auto hit, Roll to confirm for normal rules, If max damage is rolled extra effects will happen
Natural 20 three times in a row on an attack is an automatic kill regardless of remaining health or HD. Surprise rounds: Add as much of your dex modifier to damage on RANGED attacks(As long as you have comparable STR modifier) So 18(+4) Dex and 16(+3) STR = +3 damage. This stacks with composite bow bonus If you can stealth behind a target and make an attack on him as long as he is not moving, you may make a melee touch attack to confirm a coup de grace. Reason for these rules - The campaign is designed so that you can assassinate people, these buffs are for that.
Mana Pool System (Caster buff): Does not apply to 0th level spells. Take
the level of the spell, multiply it by the number of spells you can
cast of that level and add the number to your mana pool. For example
1st: 5 per day
2nd: 3 per day
3rd: 1 Per day (5x1)+(3x2)+(1x3) = Mana pool total of 5+6+3 = 14
If you are a prepared caster, your mana pool is 14 so you prepare spells
that total 14 for the day. If that means 4 3rd spells and 1 2nd level
spell, you are good to go.
Mundane ammo will not be tracked. Special ammo will.
Health: Max at first level, average rounded up for the rest. Or... 1/2 your HD+1 per level (Which is the same)
Every Player will be granted 1 additional Campaign feat(teamwork feat). This feat is free
Classes with skill points that are LESS than 4+int get buffed to 4+int.
Raw Numbers will be considered heavily over roles when it comes to skill
checks. Superman is strong, it makes no sense that 5%(natural 1) of the
time he is weak. So if you are strong, then you are strong period! Same
for stealthy, perceptive etc etc.
No experience, The party will level when I say, usually the party levels after completing a larger mission or 2-3 small tasks.
Any questions feel free to contact me.
I will edit the post as stuff comes up that I left out by mistake.
1. Your Race/Class
2. How old YOU as a player are
3. How long have you been playing DnD and how long have you been playing Pathfinder
4. Are you a serious player? A casual 'cut up and goof off player' or a mixture of both?
5. Do you want a long term campaign?(Years) a month long campaign? or a 3 month campaign?
6. Your background is that you were a slave, you found yourself in this
guild that kills for money. So please do not tell me what your characters background was, or where he came from. You may annotate that on your sheet and later if it's relevant we may address it but otherwise it's irrelevant. What I want to hear about is the personality of your character, what makes him tick. Is he a crazy party animal drunk? Or is he a serious 'abides by a code' evil mother fucker. Skype and Mic required Thanks for your time and looking forward to hearing from you.