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Help with GM commands

April 03 (3 years ago)

Edited April 03 (3 years ago)

Heya, so what I have set up in my game is that all my monsters have a token action labeled "Useful stats", what I want it to do is to whisper me various information about the monster that I set up ahead of time, defenses, saves, auras, senses, etc. Here's 1 for example:

/w gm

/desc This monster has 18 AC, 17 Fort, 16 Reflex, and 15 Will

/desc 6 speed, climb 6 (spider climb) Perception +7, Tremorsense 5

/desc resist 5 poison

I like the /desc command because it cleanly presents information and automatically bolds it, however I've found out that 6 sessions into the game that one of the players let slip that this was being revealed to everyone and I'd like to know why. I've got a temporary work around by using my /talktomyself macro I keep pinned on the bottom bar that for rapid flicking on and off, so I turn it on, use the Useful Stats macro, then turn it back off, but it's 2 too many clicks and I'd like a better solution.

April 03 (3 years ago)
keithcurtis
Forum Champion
Marketplace Creator
API Scripter

/w and /desc are discreet chat events and cannot be combined.

You can try:

/w gm {{This monster has 18 AC, 17 Fort, 16 Reflex, and 15 Will
6 speed, climb 6 (spider climb) Perception +7, Tremorsense 5
resist 5 poison}}

Or use a roll template for formatting:

/w gm &{template:default} {{name=Report}}{{ =This monster has 18 AC, 17 Fort, 16 Reflex, and 15 Will}}{{  =6 speed, climb 6 (spider climb) Perception +7, Tremorsense 5}} {{   =resist 5 poison}}

The spaces in front of the equals signs are important, they don't display, but make each line a different field:


Hmm, that template will work, it'll just require a little extra effort. Thanks man.

Why not just keep the sheet up and minimized?  Les chat spam.  

April 03 (3 years ago)

Edited April 03 (3 years ago)

One of the themes of my game is divorcing from the sheet, I don't want to open the sheet or alt tab to the book where the stat block originates. I made attack macros for all the monsters via token actions, so I click on token, click on button, and bam a nifty little template with attack, damage, effect, emote, etc. Got an initiative macro as well, it's all fantastic.