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Center all Tokens including smaller reseized tokens by default (instead of displaying in top left).

Score + 19
Though I saw Aaron's code for pro-subscribers posted previously , I think it would be cool to show more clearly small characters and creature tokens as such on the main map, but have them nicely placed in the centre of a square instead of aligned to top and left (or at least have an option to force the behaviour). This strikes me as likely a low effort fix given the code was already identified or at least something close to what would be needed. How about it community?  Up-vote this as a feature for the masses?
I agree this is super useful especially when you are trying to keep you tokens scale correctly.
Need to get some more ++ on here, community - Please Click add your votes :)
I like the idea. I have used Aaron's script, and discovered a problem with it: if a dynamic lighting line goes through the grid square, the script does not respect it, and the token can end up able to see the other side, or even both sides.  This would need to be part of the solution for centering small tokens.
You can hold down the Alt key while moving tokens to avoid having them snap to the grid.
Certainly that is true, however, I find especially with numerous tokens on the map that it is sometimes easier to select your token and move with the arrow keys, and each move puts the token in that corner which is a bit annoying visually. I am really focused on vision angles as my players are moving through a sewer system with lots of turns and obstructions. I also make them move their torches or lanterns as map tokens as i really want the differences between darkvision and not to be evident etc.  It seems like those tokens, other player tokens, and NPC tokens on the map make it hard to click to select each time. I feel like this suggestion is a be a worthy improvement and probably not that hard to implement (though who am I to say that LOL)