Deep beneath the glacier, an ancient evil slumbers. One thousand years have passed since it last stirred. A month ago, a come struck the ice, causing "the Melt" which destroyed the communities of the Luna Valley. While trying to protect the survivors and refugees, our heroes discover that what the comet has unleashed on the world threatens to devastate not only this small secluded outpost, but entire civilisations, if it cannot be contained. Throughout their adventures, our heroes will discover clues about the nature and the history of the plague, and its thousand-year cycle. They will discover forgotten ruins and treasure hoards, recover ancient artifacts and magic, battle deranged cultists seeking to use the plague to bring about the apocalypse, and defend the desparate people of the valley, already squabbling over their diminishing resources. From the minds of James Introcaso and John Four, the campaign combines elements of traditional hexcrawl survival, political intrigue among ambitious leaders seeking to claim the remains of the valley, classic dungeon delving, and more. This is a long-term campaign, which will be played weekly at the same time over Roll20 and Discord. The campaign combines various different styles of people. The grim situation that the survivors of "the Melt" find themselves in at the beginning of the story defines the tone and the atmosphere in many ways. While this is a solidly high fantasy campaign, resources are scarce and players will have to find their own ways to work around that. As players rise in level, many of these survival elements will become trivial, and we will begin to focus more on grand moments than on the details of surviving at the shadow of a melting glacier. While it is impossible to predict every single sensitive or triggering issue that might come up in a campaign of this length and magnitude, there are some recurring themes that are inherent to the nature of the story: the Demon Plague is a magical disease, and its expressions including various aspects of body horror. While we can decide as a group how graphic and vivid we want these effects and descriptions to be, they are an important part of the aesthetic of this adventure as envisioned by the authors. In addition, we will have a discussion during our first session on whether there are any subjects that we as a group want to stay away from during the game, to ensure that everyone is comfortable and able to participate fully in the game. This is, of course, not an exhaustive list. If issues come up that we need to deal with out of character, everyone should feel entitled and enpowered to ask for a break from the gameplay at any moment, so that we can resolve any issues that come up out of character. Please do not wait if something is causing you to feel unsafe or uncomfortable. Any behaviour or language that prevents other players from enjoying the game will not be tolerated. Normal 0 false false false EN-GB X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0cm; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri",sans-serif; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} See the full Roll20 listing at: <a href="https://app.roll20.net/lfg/listing/320334/against-the-demon-plague" rel="nofollow">https://app.roll20.net/lfg/listing/320334/against-the-demon-plague</a> Or you can contact me with your questions at magicinitiate#4816 on Discord.