
I've got an upcoming session where the players will find a tower and the inside of the tower has some strange gravity properties. They are basically going to be walking up the walls of the tower inside and I want them to be able to walk off the left side of the map and show up on the right side of the map on some floors. I'm just planning on manually moving tokens and limiting dynamic light visibility to how far around the curve they can see, but I was curious if anyone knew any better tricks for making it work a little better?