Hey there Jared, Here's how I do it for my own 5E characters: [[ceil(@{base_level}/2)]]D6 Is the line of code I use to scale the Sneak DMG dices to the Rogue levels of my characters. Assuming here Rogue is the first class of the character. If Rogue isn't the first class of the character, you'll have to substitute "base_level" with "multiclass1_lvl" if Rogue is the second class of the character. Then what I do is use the "Global Attack Modifier" section of the character's sheet to have Sneak DMG as a Toggle: Remember that if you want those DMG dices to be doubled on a crit, you'll have to enter the code in both the "Damage" and "Critical Damage", because Roll20 does NOT auto double those. Feel free to try it and et me know if it's good enough for what you had in mind ^.^ EDIT: Just saw the title, are you asking for 3.5E or 5E? If memory serves me well, the Sneak dices scale exactly the same in 3.5 as they do in 5E.