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First Session Treasure

In our first session, two bodies of fallen enemies were looted for treasure, a goblin knight and a gourouni necromancer. The necromancer had a potion belt with (DF1, p. 25) with Demon's Brew (p. 28), a Major Healing Potion (p. 29) and two Pauts (p. 29). He also had a black quarterstaff. The quarterstaff is fine and enchanted with the Staff spell (p. M70). It has a few embellishments from DF8 including Fine Material (+2 CF) and Relief, Extensive (+4 CF) of moaning skulls. It has an intrinsic value or $1,600 for Power Item purposes (total value $1,630) meaning it can hold up to 8 FP. The goblin knight had: • Backpack, small (p. B288) [Torso] Holds 40 lbs. $60, 3 lbs. • Blanket (p. B288) [Torso] $20, 4 lbs. • Boots (p. B284) [Feet] DR 2*. $80, 3 lbs. • Canteen (p. B288) [Torso] $10, 3 lbs. • Demon Rum, 1 pint (DF10, p. 30) [Backpack] $20, 1 lb. • Fine, Balanced Dwarven Throwing Axe [Belt] $1,080, 4 lbs. • Dwarven Whetstone (DF1, p. 25) [Backpack] $500, 1 lb. • Heavy Cloak with arctic wolf fur trim (p. B287) [Torso] $200, 5 lbs. • Large Knife (p. B272) [Right boot] ??? cut, ??? imp. $40, 1 lb. • Leather Gloves (p. B284) [Hands] DR 2*. $30, neg. • Mail Leggings (p. B283) [Legs] DR 4/2*. $110, 15 lbs. • Mail Sleeves (p. B283) [Arms] DR 4/2*. $70, 9 lbs. • Medium Shield (p. B287) [Torso] DB 2. $60, 15 lbs. • Personal Basics (p. B288) [Pouch] $5, 1 lb. • Pot-Helm (p. B284) [Head] DR 4. $100, 5 lbs. • Pouch (p. B288) [Belt] $10, 2 lbs. • Rations × 12 (p. B288) [Backpack] $24, 6 lbs. • Rope, 3/8" (10 yards) (p. B288) [Backpack] $5, 1.5 lbs. • Scale Armor (p. B283) [Torso] DR 4. $420, 35 lbs. • Torch × 2 (p. B288) [Backpack] $6, 2 lbs. • Wineskin of rice wine (p. B288) [Torso] $18, 8.25 lb.
Alright. Going to have Rothuk take the Throwing Axe and the Heavy Cloak then maybe the Healing Potion if no one else is going to grab that. Also I have no idea what the Demon Run is or what it does.
Since I'm not sure we all decided to grab something in game on Saturday, I figured it would be a good idea to post what all we wanted to grab here and looks like Brandon agreed with that. In that case, the only thing here that I would really claim for Aldric would happen to be the Dwarven Whetstone.
A Wild Brandon said: I have no idea what the Demon Run is or what it does. Drink it and find out :D Going with the crowd, I'll take the Potion Belt if it fits/ doesn't smell too badly of urine and no one wants, thing's expensive.
You guys probably didn't have much in-game time between the first and second session, so you didn't get a chance to sell what you don't want to keep. However, whatever isn't claimed, I can give you guys a lump sum for the sale of what's left and you can divide it amongst yourselves evenly (or however you all decide). Healing potion might be better in someone else's hands because when berserk, you can't use it and don't really need it. The demon rum . . . ;-)
I say we give it to the recovering alchoholic of the group.
He also had a black quarterstaff. The quarterstaff is fine and enchanted with the Staff spell (p. M70). It has a few embellishments from DF8 including Fine Material (+2 CF) and Relief, Extensive (+4 CF) of moaning skulls. It has an intrinsic value or $1,600 for Power Item purposes (total value $1,630) meaning it can hold up to 8 FP. a Major Healing Potion (p. 29) and two Pauts (p. 29).