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Combat - Managing the Turn Tracker

So, I haven't been DMing that long in Roll20. One of the things that seems to elude me is effective management of effects in the Turn Tracker. Can someone help me understand "best practice" for this? So, let's say you have this tracker: Helga 18 Dragon 15 Biff 13 In round one, Helga attacks, and then the dragon uses its breath weapon. I know it recharges on a 5-6, but I always forget about that. I know some people use the tracker to put that in there. How do you guys manage something like that? Or like, a specific effect that lasts 3 rounds? I also kind of struggle with the best process for setting up a combat. Do I have the players roll init first? Monsters? Do I reset the round counter first?  The only API I'm using that ties to the Turn Tracker is TurnMarker1. And I guess group-init. I guess just looking for advice from vet DMs who have done this a thousand times. Things just never seem to quite work as I expect! Thanks!
Token Action macros with (recharge 5-6) as part of the macro title. So, when you select the dragon, the token macro button will pop-up (with the recharge as a reminder). Since you are pro, check out Keith's Token Action Maker script in the one-click Mod/API section of the game.
<a href="https://youtu.be/IArm4PYAIws" rel="nofollow">https://youtu.be/IArm4PYAIws</a>
1660031103
Ralph
Pro
Marketplace Creator
I find Combat Master extremely helpful as an API. Also to note down status information, etc.
Doug E. said: Token Action macros with (recharge 5-6) as part of the macro title. So, when you select the dragon, the token macro button will pop-up (with the recharge as a reminder). Since you are pro, check out Keith's Token Action Maker script in the one-click Mod/API section of the game. Just curious, I have Token Action Maker active. I created tokens for a blue dragon, then selected the breath weapon macro (with recharge 5-6). It didn't really do anything. Based on what you wrote, I expected it to put something in the turn tracker or something. Did I misunderstand?
Gargamond said: <a href="https://youtu.be/IArm4PYAIws" rel="nofollow">https://youtu.be/IArm4PYAIws</a> Perfect video, thanks!
Ralph said: I find Combat Master extremely helpful as an API. Also to note down status information, etc. Thanks for the suggestion. I've looked at Combat Master before and felt like it was a little much for me, but perhaps I'll give it another whirl.