A fix for this is on the go... just wait for it, it should be fixed soon! Solanio said: I think there might be an issue with some character sheets that were developed before Dark Mode came into being and which are now bugged as a result. I'm not sure how this came about, since these sheets worked fine before Dark Mode. But in what is now Light Mode for the Star Wars d6 sheet, form labels have a CSS selector specifically mandating them to be white. I doubt that this is from the sheet developer, but I suppose it could be. But since this was working before and no sheet developer would purposely force label text to be white on a white background, I'm more inclined to think this bug came from Roll20. The sheet developers are not able to deal with the situation at the moment, but GMs running this system have reported this same issue on that game system's Discord. Due to another issue with the Dark Mode however, switching to Dark Mode for the interim is not a solution either. I'm now going to have to instruct my players to switch to Dark Mode when looking at the character sheet and back to Light Mode when reading handout text. I suggest you need to put in a baseline CSS selector instruction for labels to force dark text on light background and vice versa and then give sheet developers the override ability when they use their own CSS sheets. TIA Examples below: In Dark Mode, form labels are visible In Light Mode however, the form labels have a specific label selector with a value of white. I'm guessing for this sheet, that was introduced to make text legible in Dark Mode's dark background. But white labels on a white background make the text invisible. And this sheet was fine before Dark Mode was introduced. As you can see, there are other issues, but I'm just concerned with usability and being able to run my games.