Hi All, Apologies there has probably been a few topics but I mainly come across topics in regards to macros or APIs rather than my query. Fairly new at using Roll20 and managed to use the youtube channels to get to grips with most. I've managed to get all my maps loaded with Dynamic lighting with no issues. My players can explore rooms with dark vision and see absolutely fine, the rooms get revealed and left explorered and so on.. wanted to add a bit more realism with some torches dotted around rather than relying on dark vision. I know there's a Daylight Mode i could enable but want to crack this torch issue. I have the following settings on from what I have discovered in tutorials and it all seems to be correct. Page Settings: Dynamic Lighting - On Explorer Mode - On Daylight Mode - Off Update when token dropped - On Player Settings All players have: Vision - On Night Vision - On Limit Field of Vision - Off I go to add a torch, in this case the first room of Redbrand Hideout, and select the following settings to the token: Token emits Bright light - On 20ft Token emits low light - on 10ft (50% brightness) But when I join as a player to preview with a players token there doesnt seem to be any other light source except for the dark vision. When the characters moves to another room the previously explored area goes back to being dim (still revealed) even when i moved the token around the room I can see the token isn't emitting light. It SEEMs to be in the GM mode but not in game. It's probably something simple but i can't work out why it's not showing in game.