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Changed output of rollable table

Hi all  I know RTs chuck out text, no formatting but I have a hitch with a macro that rolls on an encounter table on a 12+ d20 roll (at least, that's what I think this will do!).  If I roll the table myself it inputs in very large but easy to read text, too big for my liking, but OK if that's how it is.  If the macro succeeds and rolls, it looks completely different, bunched up, sort of bold and on a coloured background.  Is there something I can do to the macro that will change this? Macro /w gm [[ [[ {ceil((1d20-11)/9), 0d0}kh1 ]]t[Random-Encounters-Avernus] ]] Image I have tried a couple of the macros that come with the game (it's BGDIA from Roll20) and where they have some text and then call on a RT, it looks the same, so this may be a very swift "NO", but if'n yer dursent ask then yer dursent get as my ole gaffer used ter sey
To make the macro look like the larger readable version it'll need to be altered slightly to /gmroll [[ {ceil((1d20-11)/9), 0d0}kh1 ]]t[Random-Encounters-Avernus] This will still whisper GM but using the /roll styling
Awesome, thank you so much, that works a charm, now I just need to do all the cut n pasting from the pdf... : (