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Infinity 2d20

Ian M. said: Is there any chance we can have a sheet for Spaceships Thomas? And maybe add a section on the bottom left of Vehicles to add the hard points Sure, I can do that. I've taken a bit of a break from the sheet after hitting a dead end with the dice, but I've added these requests to the issue tracker . I'll add them the next time I start a sprint.
Question for those using the sheet - when rolling an attack through gear (weapon or a hacking deck), eventually the pink damage button stops working (can still be clicked on, but nothing happens).  Is this possibly linked to how I added in the combat dice macro? Not quite sure if there is a "best way" to do that, I just kind of muddled through and it seemed to be working but then we have this issue. 
James R. said: Question for those using the sheet - when rolling an attack through gear (weapon or a hacking deck), eventually the pink damage button stops working (can still be clicked on, but nothing happens).  Is this possibly linked to how I added in the combat dice macro? Not quite sure if there is a "best way" to do that, I just kind of muddled through and it seemed to be working but then we have this issue.  The current implementation of damage rolls is hacky at best. I know the bug you’re talking about but never could pinpoint why it happens. As far as I can tell, it’s got something to do with how Roll20 parses the button as a link. I’ve been working on an overhaul of the rolling system for a long time which works a bit better, but I haven’t had time to do the legwork of changing all the buttons.  Does refreshing the page cause the button to work again, or is it broken for the whole session afterwards?
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Thomas Y. said: James R. said: Question for those using the sheet - when rolling an attack through gear (weapon or a hacking deck), eventually the pink damage button stops working (can still be clicked on, but nothing happens).  Is this possibly linked to how I added in the combat dice macro? Not quite sure if there is a "best way" to do that, I just kind of muddled through and it seemed to be working but then we have this issue.  The current implementation of damage rolls is hacky at best. I know the bug you’re talking about but never could pinpoint why it happens. As far as I can tell, it’s got something to do with how Roll20 parses the button as a link. I’ve been working on an overhaul of the rolling system for a long time which works a bit better, but I haven’t had time to do the legwork of changing all the buttons.  Does refreshing the page cause the button to work again, or is it broken for the whole session afterwards? I haven't actually tried refreshing the page, that is a great question. I will get another member of the group to help me recreate the bug, try the refresh, and report back.  EDIT: I find myself wondering if it would be possible to add a button to roll damage separately? I know this isn't as elegant, but I suspect it would be a lot more reliable. 
I find myself wondering if it would be possible to add a button to roll damage separately? I know this isn't as elegant, but I suspect it would be a lot more reliable.  Yes, that’s part of the fixes in the next sheet version. Having a separate damage roll button is much more reliable and fixes basically all of the issues like this. I’ll see if I can finish implementing the new system in the next couple of weeks. I can’t make any guarantees though: I can really only work on this in my spare time.
Yes, that’s part of the fixes in the next sheet version. Having a separate damage roll button is much more reliable and fixes basically all of the issues like this. I’ll see if I can finish implementing the new system in the next couple of weeks. I can’t make any guarantees though: I can really only work on this in my spare time. Thanks Thomas, that would be amazing. Very much appreciate all the work you've done on this sheet :)