This game will require payment to the Game Master at a rate of
US$20 per session, payable through a 3rd party site. Roll20 is not
responsible for any payment
transactions and cannot enforce any private arrangements.
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"Drakkenheim
is no more. Struck by a falling star, the city bathed in eldritch fire on that
woeful eve. The tumultuous aftermath brought chaos, families torn asunder, and
a kingdom shattered. Fifteen years later, monsters stalk the haunted streets of
Drakkenheim. Caught amidst rival factions struggling to rule the rubble,
unlikely partners venture forth into the crumbling city in search of riches,
renown, and revenge."
The
ruined city of Drakkenheim is a new D&D setting first seen in the Dungeon
Dudes' actual play stream "Dungeons of Drakkenheim". Thanks to a
phenomenal Kickstarer campaign, Drakkenheim has now come to life for the rest
of us - with original art, cartography, monsters, treasure, NPCs, and factions
for the players to join - and to battle. A post-apocalyptic fantasy setting,
Drakkenheim combines elements of eldritch horror with traditional high fantasy
dungeon-delving.
Attracted
by the rich spoils that lie in the doomed city's ruins, our fresh-faced player
characters will begin their exploration of Drakkenheim's remains, only to
discover that there are greater forces seeking to claim the city for their own
benefit. Finding trustworthy allies - and uncovering cunning foes - they must
fight to make a place and a name for themselves in the new world being built on
the ruins. This is a long-term 1st to 12th or so level campaign, that will be
played weekly at the same time over Roll20 and Discord.
The
world of Drakknheim is one of exploration and discovery. However, the fallen
city is a dangerous world, not only because of the disastrous effects of the
meteor, but also because of the rival factions fighting over the ruins. While
players will be expected to negotiate and collaborate with the various factions
of Drakkenheim in order to succeed, they should never forget that madness and
terror are the true rulers of the irradiated metropolis. Drakkenheim is a dark,
post-apocalyptic setting, with many eldritch horrors to surprise, shock, and
demoralise the player characters - though this doesn't mean that the players
themselves should ever be made to feel uncomfortable during the game. Issues of
mental health, using simplistic game mechanics like "corruption" and
"madness", are likely to come up during play.
During
our first session together, we will use a safety tool called "Lines and
Veils" to set soft and hard limits on what we are each willing and
unwilling to have included in the game. Of course, this should never be taken
as a final list - we can always return to this is if it is necessary. We will
always deal with these issues out of character, to make sure everybody can
enjoy themselves during play. Any behaviour that prevents other players from
feeling safe and comfortable at the "table" will not be tolerated.
To sign
up, see the full listing at <a href="https://startplaying.games/adventure/cl9tzezon000108l3bt1xh24e" rel="nofollow">https://startplaying.games/adventure/cl9tzezon000108l3bt1xh24e</a> .
To see
my DM profile, with reviews from more than 140 past players, see <a href="https://startplaying.games/gm/magicinitiate" rel="nofollow">https://startplaying.games/gm/magicinitiate</a> .
For the
Roll20 listing, check out: <a href="https://app.roll20.net/lfg/listing/351732/secrets-of-drakkenheim-saturdays-dandd-5e" rel="nofollow">https://app.roll20.net/lfg/listing/351732/secrets-of-drakkenheim-saturdays-dandd-5e</a> .
Alternatively,
if you have an existing party that is eager to take on a new challenge, get in
touch to schedule a running time that fits your group’s needs.