I'm trying to build a sheet worker that will roll a bunch of d6 and then count the number of occurrences of each value, then: A – Display those counts in the rolltemplate B – Add those counts to attributes on the character sheet I managed this in a previous sheet (with a lot of help!) and have copied it for my new sheet, but for some reason the values aren't parsing and neither A nor B is happening. The rolltemplate just shows all 0s and the attributes in the sheet (attr_dummy#) remain unchanged. Can anyone please spot what's amiss? 1s:&nbsp;&nbsp;<input type="number" name="attr_ones" min="0">&nbsp;&nbsp;<input type="number" name="attr_dummy1" min="0"><br /> 2s:&nbsp;&nbsp;<input type="number" name="attr_twos" min="0">&nbsp;&nbsp;<input type="number" name="attr_dummy2" min="0"><br /> 3s:&nbsp;&nbsp;<input type="number" name="attr_threes" min="0">&nbsp;&nbsp;<input type="number" name="attr_dummy3" min="0"><br /> 4s:&nbsp;&nbsp;<input type="number" name="attr_fours" min="0">&nbsp;&nbsp;<input type="number" name="attr_dummy4" min="0"><br /> 5s:&nbsp;&nbsp;<input type="number" name="attr_fives" min="0">&nbsp;&nbsp;<input type="number" name="attr_dummy5" min="0"><br /> 6s:&nbsp;&nbsp;<input type="number" name="attr_sixes" min="0">&nbsp;&nbsp;<input type="number" name="attr_dummy6" min="0"><br /> <br /> <button type="action" name="act_all3" >Roll All</button> <rolltemplate class="sheet-rolltemplate-all"> <b><table><tr> <td style="width:20px;">1s</td> <td style="width:20px;">2s</td> <td style="width:20px;">3s</td> <td style="width:20px;">4s</td> <td style="width:20px;">5s</td> <td style="width:20px;">6s</td> </tr> <tr> <td style="text-align:center;">{{computed::ones}}</td> <td style="text-align:center;">{{computed::twos}}</td> <td style="text-align:center;">{{computed::threes}}</td> <td style="text-align:center;">{{computed::fours}}</td> <td style="text-align:center;">{{computed::fives}}</td> <td style="text-align:center;">{{computed::sixes}}</td> </tr></table></b> </rolltemplate> <script type="text/worker"> const all3 = [ 'all3' ]; all3.forEach(button => { on(`clicked:${button}`, () => { getAttrs(['ones', 'twos', 'threes', 'fours', 'fives', 'sixes'], v => { startRoll(`&{template:all} {{name=All3}} {{Roll=[[12d6]]}} {{ones=[[0]]}} {{twos=[[0]]}} {{threes=[[0]]}} {{fours=[[0]]}} {{fives=[[0]]}} {{sixes=[[0]]}}`, (all3) => { const dice = all3.results.Roll.dice const roll1s = dice.filter(d => d === 1).length; const roll2s = dice.filter(d => d === 2).length; const roll3s = dice.filter(d => d === 3).length; const roll4s = dice.filter(d => d === 4).length; const roll5s = dice.filter(d => d === 5).length; const roll6s = dice.filter(d => d === 6).length; setObj.dummy1 = dice.filter(d => d === 1).length; setObj.dummy2 = dice.filter(d => d === 2).length; setObj.dummy3 = dice.filter(d => d === 3).length; setObj.dummy4 = dice.filter(d => d === 4).length; setObj.dummy5 = dice.filter(d => d === 5).length; setObj.dummy6 = dice.filter(d => d === 6).length; finishRoll( all3.rollId, { ones: roll1s, twos: roll2s, threes: roll3s, fours: roll4s, fives: roll5s, sixes: roll6s } ); setAttrs(setObj); }); }); }); }); </script>