I understand that in years past people have floated the idea of a ratings system, and that it's been turned down over concerns of "ethical implementation". It is necessary to consider the ethical concerns of not implementing a review system. Many users on the site can report countless horror stories of unwanted sexual advances, deliberate trolls with no intention of participating in the hobby, weird perverts subjecting people to bizarre fetishes out of nowhere, prank games, long applications for games that were never going to exist. The long list of awful situations that are enough to turn new, and experienced players alike away from the hobby occur daily on the site as it stands now with the wild west system currently implemented. The problem is far worse than one might initially think as well. Good game masters, and players find each other, play together until some sort of issue causes a split, sometimes for years being removed from the looking for group section of the site indefinitely. People who are performing these undesirable behaviors, sometimes making multiple listings for many different games, or are joining tons of games are constantly in this section. To present a hypothetical, lets say someone sets out to deliberately mess with as many people as possible. He wants to mess with as many people as possible. He spends an hour creating five listings for five different games, setting them all within a few minutes of each other. He accepts seven people over a week for each of these games, then invites them all to his off site communication. From there, he has them get on webcam, insults them, hits on them, whatever fun he wants to have at their expense. All 35 of the users file a report against this man, but as Roll20 doesn't deal with off site communications, nothing occurs. The use of discord, and other offsite communications is common, and doesn't bat an eye to anyone. Roll20 has ~300 lfg postings this week. I understand that implementing a rating system would take some work, and you figure you have plenty of people that can be scared off the hobby forever without causing you any financial loss. All that has to happen is a critical mass of trolls, and perverts are present, and they're able to scare off enough people to counteract new people joining. I'm not aware of the exact data for the site, but it can't be more than a few thousand new players in a week at most. If the system remains as is, 1 determined creep can spend his week turning away enough players to destroy the website, or about 50 different ones spending just 1 hour. Nobody here thinks less than 50 people on the planet are jerks who mess with people for fun. A user review system, even if implemented with no numerical value, and just has people saying things like "Hey we filled out a long application, were asked to write a several pages backstory, and the game opened with the gm narrating in detail non consensual relations with a clown." a actual thing I've seen. Could solve this problem of people who have literally never run, or played game, and are just here to cause problems. That guy, and everyone else I've had these sorts of experiences with over the past seven years under the current system are able to continue doing this sort of stuff. I understand, and sympathize with the staffs fears of someone being upset, and complaining to staff that someone wrote "Didn't allow me to play Coffee-Lock 1 Star!". However the completely unregulated, no feedback system we have now is allowing people to do some really messed up stuff to as many people as they want, for as long as they want. The people crying sour grapes will average out, that's nowhere near as big of a problem as the guys telling everyone to get on web cam screenshotting it, then doing photoshopping unmentionable things into the image, and trying to blackmail people by threatening to post them around. That is also another true story about someone who as of 12/12/22 has three LFG listings up right now.