The new window update has resulted in the Only War Enhanced sheet's ranged attacks being broken. Proof (Video): <a href="https://i.gyazo.com/50af714304903d023eb8a929be8a439e.mp4" rel="nofollow">https://i.gyazo.com/50af714304903d023eb8a929be8a439e.mp4</a> Where the linked point leads: The code for the ranged weapon attack: <button name='weapon_hit' class='equipment_ranged_weapons_gs_a4 full_width clear' type='roll' value='@{to-gm}&{template:mythic} {{character= @{character_name}}} {{attack= }} {{weapon= @{R_weapon_name}}} {{burstwin=[[ceil([[[[1+ floor(abs([[{{ {@{R_weapon_target}+@{inlinemod-toggle}}, {@{bsTotal}-@{limiter}}}kh1, {@{bsTotal}+@{limiter}}}kl1]]-[[1d100@{R_weapon_mishap_chance}]])/10)]]+ceil(@{BS_unnat}/2)]]/2)]]}}{{target= $[[0]]}}{{roll= $[[1]]}}{{dof= $[[2]]}}{{dos=$[[3]]}} @{settings_hitroll} {{aim= [[@{R_weapon_aim}]]}}{{R_type= [[@{R_weapon_attack}]]}}{{range= [[@{R_weapon_attack_range}]]}}{{modifier= [[@{inlinemod-toggle}]]}}{{stat_name= Ballistic Skill}}{{stat=[[@{BS}]]}}{{advancement= [[@{BS_advancement}]]}}{{hitmod= [[@{R_weapon_mod1}]]}}{{trained= [[@{R_weapon_trained}-20]]}}{{burst=@{R_weapon_burst}}}{{auto=@{R_weapon_auto}}}{{fatigued=[[@{fatigued}]]}}
!ammo @{character_id} repeating_rangedweapons_@{id}_R_weapon_mag [[@{ammo}*@{R_weapon_setting}]]'>Hit |<input name='attr_R_weapon_target' value='@{bsTotal} + @{R_weapon_trained} - 20 + @{R_weapon_mod1} + @{R_weapon_attack} + @{R_weapon_aim} + @{R_weapon_attack_range} + @{atk_accurate_aim}+@{fatigued}' class='input_background input_char_background' disabled ></button> The code for the melee weapon attack: <button name='weapon_hit' class='equipment_melee_weapons_gs_a4 full_width clear' type='roll' value='@{to-gm}&{template:mythic} {{character= @{character_name}}} {{attack= }}{{weapon= @{M_weapon_name}}}{{burstwin=[[ceil([[[[1+ floor(abs([[{{ {@{M_weapon_target}+@{inlinemod-toggle}}, {@{wsTotal}-@{limiter}}}kh1, {@{wsTotal}+@{limiter}}}kl1]]-[[1d100]])/10)]]+ceil(@{WS_unnat}/2)]]/2)]]}}{{target= $[[0]]}}{{roll= $[[1]]}}{{dof= $[[2]]}}{{dos= $[[3]]}} @{settings_hitroll} {{aim= [[@{M_weapon_aim}]]}}{{M_type= [[@{M_weapon_attack}]]}}{{multi= [[@{M_weapon_multi}]]}}{{modifier= [[@{inlinemod-toggle}]]}}{{stat_name= Weapon Skill}}{{stat=[[@{WS}]]}}{{advancement=[[@{WS_advancement}]]}}{{hitmod=[[@{M_weapon_mod1}]]}}{{trained=[[@{M_weapon_trained}-20]]}}{{WS_bonus=[[@{wsB}]]}}{{fatigued=[[@{fatigued}]]}}' >Hit |<input name='attr_M_weapon_target' value='@{wsTotal}+@{M_weapon_trained}-20+@{M_weapon_mod1}+@{M_weapon_attack}+@{M_weapon_aim}+@{M_weapon_multi}+@{fatigued}' class='input_background input_char_background' disabled ></button>
I'm posting this here rather than on the actual sheet thread because the problem may be something that extends past this isolated example, but will just move this to the relevant singular thread if necessary