Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences here.
×
×
Cookie Preferences
We use Cookies to help personalize and improve Roll20. For more information on our use of non-essential Cookies, visit our Privacy Policy here.
I'm trying to set up a Buff on my character sheet that increases my BAB, but it doesn't seem to work. I've tried "+1 to BAB", "+1 to @bab", and "+1 to @{bab}" but none of them do anything. How to I set up a way to temporarily modify BAB?
If this is for the Pathfinder by Roll20 sheet, then I don't think you can. It isn't on the list of buffable stats found in the wiki article at least. <a href="https://wiki.roll20.net/Pathfinder_Official#Buffable_Stats" rel="nofollow">https://wiki.roll20.net/Pathfinder_Official#Buffable_Stats</a>
Kraynic said: If this is for the Pathfinder by Roll20 sheet, then I don't think you can. It isn't on the list of buffable stats found in the wiki article at least. <a href="https://wiki.roll20.net/Pathfinder_Official#Buffable_Stats" rel="nofollow">https://wiki.roll20.net/Pathfinder_Official#Buffable_Stats</a> Yeah, I didn't see it on there either and I was worried that that might be the case.
My suggestion would be to go to the Configuration tab, add a class and call it whatever is giving you the buff (I vaguely remember a spell that changed your BAB to a Fighters BAB). Then put the desired amount of BAB on the line. Remove that BAB whenever you aren't buffed. Example: If you are a level 10 Wizard (5 BAB) and you cast that spell I vaguely remember that gives you a level 10 Fighters BAB (10 BAB) I would create a line that says "Spellname" and then in BAB I'd put 5 (the difference).
Gauss said: My suggestion would be to go to the Configuration tab, add a class and call it whatever is giving you the buff (I vaguely remember a spell that changed your BAB to a Fighters BAB). Then put the desired amount of BAB on the line. Remove that BAB whenever you aren't buffed. Example: If you are a level 10 Wizard (5 BAB) and you cast that spell I vaguely remember that gives you a level 10 Fighters BAB (10 BAB) I would create a line that says "Spellname" and then in BAB I'd put 5 (the difference). My problem is that I'd have to input it every time and I'm looking for something toggleable. Thanks anyway though.
If the creator of the game has a pro subscription, you could set up ChatSetAttr commands that would raise/lower the BAB. It does require that subscription level for access to mods/api scripts though.