Earlier today I was setting up a new map using the doors / windows functionality, and testing with a dummy account in a incognito Chrome tab. The token could move perfectly fine through open doors and windows. A few hours later I log in to continue my work, and the player token is unable to to move through an opened door or window using the dummy account. Light and vision updates properly, going through the open door, but when a token is being moved it acts as if the door was still closed. This happens both with/without a grid. There is no difference whether using the arrows keys or dragging the token with the mouse. This behavior exists in two separate games, and I also reproduced the issue in a completely new (blank) test game. Doors and windows have all been created on the DL-layer, and I have used the snap function (shift-clicking) to ensure everything is connected properly. Does anyone else experience this issue as well?