Jarren said: Sandwich said: The issue is that while there are more than 15 spells known for level 1, only 5 are prepared, but only 4 are showing on the screen, seen here: Edit: Alright, I think I understand what's going on. It's 14 spells on the list at all, not just displayed. Anything past 14 won't show up, prepared or otherwise. So I need to expand the list to meet their number. Correct. The Macromule has a nice output, but it's basically just calling everything , then hiding anything that shouldn't be there. How many level 1 spells does the character have, or do you anticipate might end up with? I know from your other post it's a wizard, which means there's about 40ish spells on the spell list if you're using just 2014 PHB content. You've probably already noticed that the Spells chat menu can be a little slower than other chat menus, because of the sheer number of attributes that are being called. The other consideration about adding more spells to the macro is that it can start running even slower. I might think about how to adapt things for characters like this that have more than 14 spells regularly. I agree. They collect them for the sake of collecting them, I'll discuss the limitations of the program with them. And I already expanded the list up to their current limit, thanks!