Howdy. The UDL stuff has been changing a lot, and I love that. But one obvious feature seems to be missing still, and I’m hopeful someone knows if it’s coming or if there’s an API that can do it in the new system. I want to make lines that will block sight, but still let a player move through it. Like a curtain they can pass through, or an illusion that has no substance. Or me making a 2’ wide gap players can get through, but can’t properly depict right now without cutting off their movement. Anyone got any intel?