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DM problems with Artus Cimbers stat block in ToA

so I am DMing ToA and the party has found and joined Artus Cimber and Dragonbait and here is the big problem, Artus has 0 of his spells from his ring or dagger on the sheet and doesn't even have the spellcasting feature on his block, his spells should be included in his statblock for ease of casting them or at least little links in the description of his items, I am currently adding them manually 

March 24 (2 years ago)

Edited March 24 (2 years ago)
Gauss
Forum Champion

To clarify, ToA is an acronym for which product?

tomb of annihilation

March 25 (2 years ago)

Edited March 25 (2 years ago)
Gauss
Forum Champion

Ok, to confirm, the problem is with Artus Cimber? (You also mentioned Dragonbait.)

While I agree that spells on the spellsheet might be a good idea, these are not spells from a class but from an item. Based on other adventures I have seen spells from magic items may, or may not, wind up on spell sheets. 

With that said, this may be worth bringing up with the Devs. I suggest sending some product feedback to the Devs via the Help Center as the forums are primarily for users helping users.

Edit: One more question, when you say 'manually' you mean drag an drop from the compendium I hope? Not typing them out manually?

I think I may do that and yes I am manually typing or editing some of the spells because I am a DM who is a stickler for the details (such as editing the bigbys hand spell and flesh to stone on his list because ring of winter states that the hand is made out of ice and is immune to cold and the flesh to stone spell is listed as flesh to ice) and for dragonbait...not going to lie I was a little high when I typed that and my problem with him is that his statblock is not lore accurate and despite being a paladin of tyr he has no paladin abilities other than divine health and his sense aliment (witch is a saurial paladin only thing) I actully rebuilt both sheets with a PC sheet because it gave me a bit more control over there statblocks, in some cases it made both NPCs a little stronger but I am ok with that because the difficulty of this adventure gets pretty nuts down the line lol oh boy I do hope my guys try to knock over the black obelisk XD
fun fact Artus Cimber in 5e is a bard without spellcasting of his own or any other bard features lol in past editions he is a fighter witch is why he gets 3 attacks with his bow or dagger.  
March 25 (2 years ago)

Edited March 25 (2 years ago)
Gauss
Forum Champion

I would start by dragging spells from the compendium and then alter them with the desired changes rather than typing them out from scratch. 

As for other statblock differences, that isn't a "Roll20 module" issue if the statblock is the same in the printed book. It may be just how they were written up in the book.