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Not a ready to play map

I just bought the Waterdeep Dungeon of the Mad Mage bundle.  The description says, every area of Undermountain converted for instant play.  But, all of the maps included have the Secret Doors clearly labeled for my players to see.  I don't understand.  Am I missing the "ready for instant play" maps?
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Edited 1681598003
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Rosti! I tried to respond to your previous thread , but it looks like you might have deleted it while I was posting? I loaded a copy of the map addon, and the secret doors I see are marked on the GM layer: ...and not visible from the player view: Can you screen capture a place where this is done incorrectly?
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Edited 1681612625
When I select a player token and use control-L I still see the secret passage marking.  Is this just because I’m the DM? yes, I deleted my last post.  I noticed a small note about the map and cards add on that said it was different from the maps in the module so I bought the module. Deleted my post thinking it was my mistake until I tried it and had the same result.  We ended up playing Twilight Imperium tonight until I figure this out.
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Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Yes, the token vision shortcut does not hide the gm layer from you. The only way to see a pixel perfect player view is to log in as a player.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
You can control the opacity of the GM layer in GM view with the slider in the layer tool flyout panel. You can also see a rock solid view of what a player sees by using a  Dummy Account .
Yes, this threw me when I created my first game on Roll20, not knowing that as GM you are always able to see the GM layer.  keithcurtis 's suggestion of using a dummy account is the way to go. When prepping a map board, I often have two browser windows open; One running Chrome  where I'm logged in with my GM (Pro) account and another running Firefox  where I'm logged in under a free player account. That way I can see the effects of what I'm doing from the player's perspective. Rosti V. said: When I select a player token and use control-L I still see the secret passage marking.  Is this just because I’m the DM? yes, I deleted my last post.  I noticed a small note about the map and cards add on that said it was different from the maps in the module so I bought the module. Deleted my post thinking it was my mistake until I tried it and had the same result.  We ended up playing Twilight Imperium tonight until I figure this out.
A dummy account isn't necessary for this. If you just select 'Rejoin as player' from the My Settings menu it works the same way.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Jan K. said: A dummy account isn't necessary for this. If you just select 'Rejoin as player' from the My Settings menu it works the same way. There are some differences, mainly regarding permissions on characters. A GM may have expressly given themselves permission on a host of characters, to prevents some quirks of dynamic lighting that make certain tokens appear translucent. Also, with a dummy account, you can quickly switch permissions on test characters and see the results in the dummy account window in real time. You can also easily re-set explorable darkness on a dummy account. The link in my post gives some of the other benefits of such an account.