This is exciting news. I've felt for awhile that the implementation of the maps layer in Roll20 was lacking, particularly for improv heavy parties. In addition to the cost/subscription questions above I have a couple of other questions/suggestions: -In the interest of seamless use, will the DungeonScrawl UI and functionality be integrated into the Roll20 app, perhaps in a new tab for DMs? as presented in the video (leaving R20 to go to an external site, draw, and push an update) I see no reason to use this as opposed to DungeonFog (my current go-to). As a matter of fact, there are aspects of DungeonFogs presentation (namely the available textures to render your map) that may still make it a compelling competitor to DS despite integration, unless DS plans to upgrade to similar features (or unless they already exist, to be frank I haven't messed with it much yet) -secondly, and this is more of a feature I was hoping for in the current map layer model, but seems like a good enough time for an overhaul: will there be a background and a foreground layer? For example to illustrate rooftops on buildings, canopies of a forest, or similar thing to keep interiors out of sight until a player/party enters (without resorting to just black voids using dynamic lighting)?