
In the Call of Cthulhu 7th ed sheet by Roll20, there's a schnazzy 'edit mode' button, that allows you to edit parts of almost the entire sheet. It also opens up and collapses some things. <a href="https://github.com/Roll20/roll20-character-sheets/blob/master/Call_of_Cthulhu_7th_Ed/coc_7th_ed.html" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/blob/master/Call_of_Cthulhu_7th_Ed/coc_7th_ed.html</a> I'm wondering if anyone knows how this is accomplished. I dug through the character sheet on GitHub, but couldn't find sheetworker code for the 'button tabs' option listed here <a href="https://wiki.roll20.net/Button" rel="nofollow">https://wiki.roll20.net/Button</a>, nor does it seem to use any of the other listed functionalities from the button link. Though I may have missed something. It would be a useful feature to emulate. In particular, I was hoping to have a collapsable table where this 'skills table' below can hide all the number columns to the right, so it would look like such... From starting like this... I'm going to attempt to use some of the 'show/hide' or 'swap visible areas' from the 'CSS Wizardry' page <a href="https://wiki.roll20.net/CSS_Wizardry#Show.2FHide_Areas" rel="nofollow">https://wiki.roll20.net/CSS_Wizardry#Show.2FHide_Areas</a>, but I'm wondering if there's some more advanced functionality I'm missing that the Call of Cthulhu sheet uses. In particular, what I'd like is to add a 'hide math'/'show math' button to this table, but when the 'hide math' button is selected, the repeating rows for each skill switch to a 3 column layout for easier use/reference. Maybe I'm overthinking and this can be done with the CSS Wizardry link above, and I just haven't figured out how. But I can't help but wonder if there's additional stuff going on with the Call of Cthulhu sheet. And if so, if anyone might have a simple demo of how they applied that to the whole sheet. Thanks for any help!