I’m looking for 1 to 2 players for a 5e D&D campaign that plays at 4pm-ish PST on Saturdays. The campaign started about a month ago, but 2 players dropped because of a mismatch in expectations, specifically around combat. This campaign is combat heavy . Most story arcs begin and end with the party in town and roleplay happens there, but a lot of the wilderness/dungeons are dangerous and wild and/or undead creatures aren’t known for their willingness to talk things out. I already have 2 consistent players in the group, and a third who has a semi-consistent schedule. I have run a few campaigns before, and campaign is a player driven dungeon of the week campaign. This campaign takes place in and around a single town, Dunholdt and centers around the efforts of the party and the people of Dunholdt to keep it safe in these turbulent times. Magical storms rage across the continent creating dangerous mutated creatures. Times will be tough, and it will be up to your party to decide what to focus their efforts on to rebuild the town. In simple terms, this campaign is focused on the players keeping a single town safe in a changing world. It will consist of relatively combat heavy, distinct story arcs lasting 2-3 sessions on average. At the end of each arc, I will describe how the party's actions have changed the town, and ask what they want to do for the next arc. D&D is, at its heart, cooperative storytelling and this campaign has been created with that in mind. Most sessions will have multiple encounters, with the party usually facing off against multiple combatants at a time. I run far closer to the intended 6-7 encounters per adventuring day than most other DM’s. As a DM, I put a lot of work into my games. I have run a fair number of campaigns before, including one that ran every week for two years, and several other online campaigns. If you want a combat heavy campaign where you can actually use illusion magic, items like ball bearings and careful planning to really help swing the odds in your favor, then I’m sure this will be a great campaign for you. I’m very open to discussing homebrew options, but I also keep a close eye on balance between members of the party. I know the rules, and I have no problems with modifying them, but I do so carefully, because I believe that it is important that my players know what to expect. At the end of the day, while I like running a challenging game, I also love seeing my players succeed and overcome that challenge. Current party is an eldritch knight fighter, a soulknife rogue, and a bard/hexblade multiclass. Description of players who will fit the game: We will be playing on Roll20, and using Discord to communicate over voice, therefore, a microphone is mandatory. Experience as a player isn’t required. I love showing new players the ropes. They come up with clever solutions, and fresh ideas and I love it. Over 18 is preferred, though not required. The content of the campaign won’t be 18+. I will be dropping players who can’t show up consistently, especially ones who don’t send the group a heads up ahead of time. Rule variants: Magic shard enchanting system. Enchant your items with cool effects and customize your character. You can get a basic idea of what I mean by reading this document: <a href="https://docs.google.com/document/d/1GsJ8uCWwCTESl9wrVCIhEYMBUugyKi3U7hxi2NLFPjM/edit" rel="nofollow">https://docs.google.com/document/d/1GsJ8uCWwCTESl9wrVCIhEYMBUugyKi3U7hxi2NLFPjM/edit</a> Changes to the skills system that you can read about here: <a href="https://docs.google.com/document/d/1jy4Tu7O7K4cdJPbv2Oh-YF8UgaxsTXoVEqmDXpjNMHU/edit" rel="nofollow">https://docs.google.com/document/d/1jy4Tu7O7K4cdJPbv2Oh-YF8UgaxsTXoVEqmDXpjNMHU/edit</a> Most of Tashas variant options. There are a number of minor homebrew rules beyond this, but the above covers the big ones. If you are interested in joining the campaign please either reply to this post here, or send me a PM answering the following questions. Also please feel free to ask questions of your own. I’ll be getting in touch with you shortly. In your own words, how would you describe yourself as a player? What do you like to see in a campaign? How much experience do you have playing 5e, D&D in general, and other tabletop games? Extra: If you want to, please give a basic idea of a character you might want to play. This isn’t necessary, and I do understand that a lot of people, myself included, like to hear more about a campaign before deciding what to play. If you have any questions, or aren’t sure yet about the game, feel free to post below and I will do my best to answer them.