TheMarkus1204 said: you end up with 5 huge folders that you cannot sort or anything like it! Thanks for the feedback. When deciding on the new structure, I spent a lot of time looking at the previous structure, and how to improve the experience overall. Here are some of the main pain points, and solutions. Previously, there were 30 folders of mixed and matched content types, split across many packs, some with unclear names such as Freebies, Essentials, Appetizer Platter. The new setup condenses those into 5 simple categories: Heroes, Monsters, Townsfolk, Maps, Objects. Previously, the naming of these items was inconsistent, and many times unclear, such as tokens named purely in acronyms. Now the items are very clearly named, consistent, and tagged appropriately. Previously, there was primarily 1 artist, with 1 style, from 10 years ago, forcing all new players into using 1 style out the gate no matter what their preference was. Now there are dozens of artists across multiple styles, including a greater diversity of types of characters and content, matching modern expectations. Previously, there was no way to hunt down more from some of these artists packs, without scouring their entire library. Now, there is a curated link that displays all the packs from all the contributing artists, to help people find and expand their libraries while supporting our community of artists much more directly. Here's a before and after shot, which displays some of the differences I mentioned above. I understand that it's a change, and that for those who want to continue actively utilizing the legacy content, there is now one layer of friction in claiming those packs for free. I understand for some that's not the ideal situation, but once claimed, it's fully yours in your personal library forever. I do believe these changes are incrementally positive, and that this sets more players and creators up for success. Happy to hear any more feedback for considering future iterations!