This is the official thread for the community preview of the Pathfinder Second Edition Remaster character sheet built by the in-house Roll20 team. The team has been working hard at redesigning the Pathfinder Second Edition play experience. As a first step, the new Pathfinder Second Edition Remaster character sheet is now available for community preview in Roll20 Characters ! The sheet is still actively in development and not yet at parity with our existing sheet, but there is much more to come. We want your help to shape where the sheet goes next — we’d love to hear your suggestions via our feedback form . Given this version of the sheet is not fully feature complete, it won’t be available just yet within the VTT, but don’t worry, it’ll come soon! Our Landing Page will have latest updates and how to submit your feedback Sheet Summary Most Recent Updates: We have added custom effects for conditions, and also extended that to handling custom effects for feats and inventory items.
You can add custom effects for conditions, Feats, and Inventory, allowing you to simulate effects or homebrew any set of bonuses and penalties
as a single effect - applying or removing them at the click of a button. Check out the preview here .
Key Features: In the first public iteration of the sheet, we focused on Encounters tab to showcase the improvements and the sheet’s potential; you’ll see these extend to other tabs as we work through the rest of the sheet. More time to play: Powerful new software allows bonuses and penalties to apply seamlessly across the sheet, no matter where they originate from. Raised a Shield while afflicted with Clumsy? Your AC automatically takes both into account. We do the math, so you can focus more on your game! More Control: We’ve updated the sheet to allow you to add modifiers to stats without losing insight into the base values. If you override your current Stealth of 16 to be 18, we create a +2 bonus behind the scenes. We track all updates and give you override capabilities so that you always get the final say. Smoother gameplay: We've reimagined sheet structure with more intuitive grouping of information. Modes of play are organized into tabs, and rolls include visual breakdowns of everything that affects them. We help you stay immersed in your game! What’s Next? Minor bug fixes and usability improvements Spells Automation: You’ll be able to learn, prepare and cast spells, roll for effect, and effects will propagate to the rest of your sheet. We’re also aiming to support multiple spell sources like rituals, innate, archetypes. NPC Sheet:We’ll give you a dedicated NPC sheets with all of the power and automation of the new PC sheet, including support for conditions applied to the NPC. Character Builder: You’ll be able to build a character from start to finish with a guided character builder. How to submit Feedback? The absolute best way to submit feedback is via our Help Desk form . This will ensure our team has eyes on it and allows us to collectively analyze feedback to inform what we build next. However, this thread will hopefully serve as a good location to discuss the sheet, get support on its features, and ask questions!