Hey all, I had an idea that I wanted to try out in a campaign but I haven't been able to find anyone else talking about. I've been having a little read of the API docs and it feels like something that should be possible, but I thought I'd throw a question out to see if anyone else has done anything similar. I want to have two maps for the same area, but one of them is covered in illusions for any party members who fail a con save upon entering. So I know I can set this up as two separate maps for each of the options, but I'd ideally like to hide the fact that the party has been split over two maps and so what I'd like to somehow accomplish is for any movement of the player tokens on one map to be automatically mimicked on the other map, so all of the players think they're on the same map but are/aren't seeing the illusions as per their rolls. It feels like I might be able to make use of the listeners detailed on this page of the documentation: <a href="https://help.roll20.net/hc/en-us/articles/360037772773-API-Advanced-Use-Guide#the-script-editor-0-0" rel="nofollow">https://help.roll20.net/hc/en-us/articles/360037772773-API-Advanced-Use-Guide#the-script-editor-0-0</a> But I've never really tinkered with the API before, has anyone ever tried to accomplish this or have any advice for how I can achieve my desired result with or without the API? Many thanks.