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Sundays 3.5 seeking one replacement. Classic Horror campaign.

Closed Hello folks, need one person to replace a lost player in a group currently running the 3.5 ravenloft module on roll 20. Games happen on Sundays from 12:00 to 6:00 US CENTRAL TIME. We have played 2 sessions so far so we are not that deep into the game. DnD 3.5 is the system Games will be conducted on Roll20 Please use this thread to post your character sheet, link the mythweavers page. Backstory is optional, but whatever you do, make sure your character would be motivated to fight undead and evil (you can be evil if your evil character would plausibly work with a group to do those things). I'm hoping I can find someone by this Sunday. I will only consider submissions that include a finished character sheet, but feel free to ask me questions. I intend for this game to encompass the Ravenloft module, but no more. I expect that the campaign itself will last 3 to 4 months. Characters are created using 32 point buy. Standard starting wealth for level 6 : 13,000 gp. No single item worth more than 25% of that value (3250 gp). You may not craft before the start of play. No homebrew, no 3rd party. Current party makeup is Cleric, Sorcerer, Druid I am looking for something that would be a good fit with those classes. Something martial would probably be ideal (but be as creative as you like with how you fit in). THE BIG 16 1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)? DnD 3.5 2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)? The Expedition to Castle Ravenloft module. 3. How many Players are you looking for? Will you be taking alternates, and if so, how many? just one to fill out the group. 4. What's the gaming medium (OOTS, chat, e-mail etc.)? Roll20 5. What is the characters' starting status (i.e. experience level)? Level 6 6. How much gold or other starting funds will the characters begin with? Standard wealth by level applies, since you start at level 6 thats 13000 gp with no single item worth more 25% of that. 7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes? No Homebrew, No 3rd Party, no Dragon Magazine. Adventurers start @ level 6 so prestige will likely come into play for characters at creation. Any prestige class in WotC authored DnD 3.5 books are allowed provided you meet the requirements. There are going to be lots of undead so Scouts and Rogues are gently discouraged but are not out of the question as they are useful outside of just precision damage. Tome of Battle is fine, even psionics are allowed provided that they stick to material found in Expanded Psionics Handbook and Complete Psionics (no Psionics Handbook). Psionic races are allowed but I will not abide that half giant psionic tripper. 8. What races, subraces, species, etc. are allowed for your game? Only Core races, Eberron Races, Racial variants from Unearthed Arcana, Races and variants from Players Handbook 2, and races introduced in Races of Stone, Races of Destiny, Races of the Wild, and Races of the Dragon are allowed. 9. By what method should Players generate their attributes/ability scores and Hit Points? Standard hit points generation rules for 3.5 characters are in effect. Honor system. 10. Does your game use alignment? What are your restrictions, if so? Good characters will get more out of this adventure, evil characters are still viable, however, but expect to encounter a lot of brutal and horrific evil in the game. If that doesn't compel your character to act, then you should have another good reason to be here. 11. Do you allow multi-classing, or have any particular rules in regards to it? Multiclassing is allowed as normal for 3.5 (penalties in effect for characters that incur them) 12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them? Roll20 has a program to handle this and if you are not familiar with it, its easy to learn. 13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules. There are no applicable variant rules in play at this time. We will not be using taint rules. Traits and flaws are not permitted. 14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)? Optional but if you choose to do so, keep it to a paragraph, and be advised that you will be joining a group of mostly chaotic and good adventurers questing to save the land from undead. Your motives for adventuring are your own, of course. 15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above? Even mix. 16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters? Keep it WoTC authored books. No dragon magazine, no 3rd party, no homebrew, no pathfinder. Heroes of Horror is allowed and possibly even encouraged. Material from Frostburn or Sandstorm is not allowed except in the case of spells that also appear in the Spell Compendium.
<a href="http://www.myth-weavers.com/sheetview.php?sheetid=551123" rel="nofollow">http://www.myth-weavers.com/sheetview.php?sheetid=551123</a>
is there any room&nbsp;
I am currently taking applications, yes.&nbsp; I will pick someone on saturday.
<a href="http://www.myth-weavers.com/sheetview.php?sheetid=551814" rel="nofollow">http://www.myth-weavers.com/sheetview.php?sheetid=551814</a> &nbsp;from a wondering&nbsp;Barbarian tribe that fights&nbsp;against&nbsp;the undead&nbsp; keeping it a barb for now, might try bear warrior if its not to intense and if i need to send a PM just let me know
I will make a decision in 3 hours, if you have to make any changes to your character please do so by then.
yeah decided frenzied berserker is silly so i tweaked it bit to go a different route so it fits in better
Spot filled, thanks to everyone who submitted characters.