So the pilgrim class from Adventures in Rokugan has a unique mechanic: Yin and Yang Starting at 2nd level, you gain access to a unique
resource meter: a balance track to reflect your Yin and
Yang energy. Yin energy is covert, shadowy, receding,
and palliative, evoking the power of the moon and
the starry sky. Yang energy is overt, bright, advancing,
and direct, evoking the glowing rays of the sun. Both
are part of what it is to be alive, and both exist in all
aspects of the universe in an eternal, swaying balance.
A pilgrim’s energy travels along a seven-state balance track. In addition to having a passive bonus for
being in that state, each state has a Yin and a Yang
value that is used by some externalization abilities (see
page 105). The effects of each state are shown, below.
Unless your cosmic path feature gained at 2nd level
states otherwise, you begin each combat in the Centered state. At the end of each combat encounter, you
return to your resting position on the Yin-Yang scale.
Normally this is in the balanced position, but the cosmic path you choose can change this resting position.
You can adjust your Yin and Yang state freely while out
of combat.
Certain effects adjust your energy one or more
steps along the scale, usually toward the Yin or Yang
apex as specified. This shift in your energy is mandatory unless the effect specifies otherwise.
You can’t benefit from the bonuses granted to
you by the Yin and Yang Balance Track if you are
wearing armor.
B I want to create a simple macro to make the bonus resources go up and down. For example, they both start at 2. Yin: 2 Yang: 2 When I press this hypothetical macro that says "Add Yin" Yin: 3 Yang 1 Press again, Yin:4 Yang: 0 And vice versa with a "Add Yang" How might I do this? Custom Skills? The bonus attributes? any ideas? Or is this a thing better done with API?