3. The font issue is still ongoing. We've identified the source of the problem, but the fix is going to require some deeper work and discussion so it won't be fixed before the weekend. Thanks for working on this. Please try to test accessing the CSS font through an API as well, such as ScriptCards. Sample font for CSS: @import url('<a href="https://fonts.googleapis.com/css2?family=Fira+Sans:ital,wght@0,100;0,200;0,300;0,400;0,500;0,600;0,700;0,800;0,900;1,100;1,200;1,300;1,400;1,500;1,600;1,700;1,800;1,900&display=swap" rel="nofollow">https://fonts.googleapis.com/css2?family=Fira+Sans:ital,wght@0,100;0,200;0,300;0,400;0,500;0,600;0,700;0,800;0,900;1,100;1,200;1,300;1,400;1,500;1,600;1,700;1,800;1,900&display=swap</a>'); Here is a test script using ScriptCards: !script {{
--/|Replace the font name with whatever font is imported via the CSS, just make sure it is not one of the already included ones added to Roll20 (eg. something imported by the CSSfrom Google Fonts)
--#bodyFontFace|Fira+Sans
--+|This is a test.
--X|
}}