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Have tokens have a "become Invisible" option

The name says it all. Whether your playing chess and want to "delete" a piece and you're not the GM, or you're the GM who's hiding a trap the players haven't found yet, it be great to have the option to make tokens invisible instead of either deleting them/putting them on at the right time, or using the FoW.
You can use the GM layer to keep things hidden from players, but still visible to the GM.
Thanks for pointing that out, that solves the whole trap issue. Maybe instead I should suggest a "translucent option" where you can make tokens translucent, so the GM can "hide things" from himself without deleting them.
Actually, the GM layer should solve that as well. Tokens on the GM layer become partially transparent when you're on any other layer, so if you move it to the GM layer, and then switch back to the token layer, it's invisible to everyone except the gm, who will see it as transparent.
Yes, but a translucent option would still be nice to make it easy to indicate to the players and the GM that a particular token is Hidden or Invisible (but that the players still know where it is).
If the token is placed in the GM Layer, it will be translucent to the GM, but invisible to the players. It is a great way to keep critters and such who have hidden stay unseen by the PCs til such a time that the make a perception/spot check (or til the critter attacks).
a translucent option would still be nice to make it easy to indicate to the players and the GM that a particular token is Hidden or Invisible (. . .) Or in 'sneak mode'.
It might be nice for players to have the option to turn their tokens invisible to everyone but themselves and the GM, like say if it was a midlevel game that allowed PvP.