Hi all! My group has just started a game of 7th sea, for which you roll a number of dice and get a turn in the round for each one rolled. Our characters tend to take 3 turns a piece in a round. That with the turns of various enemies we're fighting tends to mean we need quite a lot of things on the turn tracker to keep things straight and also that it's a bit much for the GM to go in and manually write the numbers every round. I'm not great with the code and such, but is there a way we could all write macros to give us multiple turns on the turn tracker? The &{tracker} option just makes all the turns the same number. Has anyone else had this problem? Should we just get multiple tokens to roll multiple turns?