Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0in; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri",sans-serif; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} It is early pre-dawn, and you are at the inn packing your meager belonging to walk to the merchant district. Having signed on to escort a caravan of supplies up to a distant village, you rub the sleep from your eyes and wonder just what the threat to a few wagons heading into a mostly deserted valley might be. Regardless, it is a chance to earn good money and the caravan head, Gundren, has promised the potential for more work and more pay when you reach the destination.   In this campaign you will: ·          Rescue an important person from the hands of kidnappers, ·          Rid a village of brigands and thugs who are terrorizing the citizens, ·          Find a path through desecrated and demon haunted lands, ·          Discover a long lost mine hidden deep in the mountains and lost for many centuries, ·          Uncover the secrets of the mine and the surrounding region.   The Classic 5e starter adventure, The Lost Mine of Phandelver, revised, expanded, and set in Critical Role’s world. I include personal quests and goals from character backstories which fit the setting and location of this adventure.   I offer the players three options for continuation of the campaign beyond the initial missions: ·          Find out what is causing the changes in the inhabitants of Jorenn Village. ·          Save the village from an angry dragon. ·          Track down a missing spell book which could spell disaster to the realms.   Game play is on Roll20 VTT Voice, text, and discussion over dedicated Discord server   The price is $25 for a 3-hour session payable through startplaying.   Game Listing My Bio and Reviews Roll20 Listing   This game will require payment to the Game Master at a rate of $25 per session payable through startplaying.gomes.com.   Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.