All right, sorry, just got back from work. Anyways, I'm basically going to summarize what I'm asking in a list, since I'm having trouble explaining it. Sorry about the jumbled mess above, was barely conscious before work today. The list will be in order of least to greatest change to rules as written (as far as I know, correct me if I'm wrong). 1. Be able to create the blades as a minor action, and dispel as a free. They have the same stats as a monk unarmed strike, but count as a light blade, not an unarmed attack. Each arm can have a blade, and if so, the arm used as "off hand" uses dagger damage instead of unarmed, with normal two-weapon fighting penalties. If I am holding an object, that arm cannot have a blade, and I need to dispel the blade before picking up an object. 2. Iron Soul Monks use weapons for their ki focuses and other class abilities. My arm blades count as my ki focus, but I must have "active" at least one to use it as such. Also, if a monk power specifies a weapon type- e.g. Stinging Nettles (Psionic Power, 62), then my arm blades are considered a light blade. 3. If I obtain a magic weapon in the light blade or ki focus category, by spending 10 minutes of meditation and focus, I can transfer that item's abilities to my blades. If I make two blades, only one of them gets the bonus. I can only have one item at a time absorbed this way, and the previous item becomes a mundane version of that weapon. If I absorb another, that specific previous weapon regains its properties- so if I was stupid and used the awesome magic dagger that I absorbed as a toothpick because it was regular and broke it, well then tough luck, now I have a broken magic dagger, and can't resell it or anything. The item has to be on or near my person in order to retain the effects- if it is not, then the connection breaks, the weapon is magic again, but my blades are not. The purpose of this is so that I can still find and use magic weapons, but also retain the flavor of my character. I hope I'm not asking for too much or being too difficult; I really tried to keep everything functionally equal. Nothing that I'm doing with these changes are, statwise, things I couldn't do as a regular monk anyways, as far as I can see. The goal is just to change the flavor, not to give myself a power boost. Again, thanks for consideration, sorry about the long posts! ~Aaron S.