So I migrated my game to the Jumpgate server and, I noticed something, the red ex, usually used by us to indicate death or unconsciousness of an NPC, doesn't persist as it should. I toggle the red ex marker. It appears as it should but-- I move my mouse off the token and click something else, the red ex immediately disappears. This doesn't seem to happen with other status markers or colored dots. All those persist as they should What's happening here? So far we've developed a workaround to denote fallen opponents--just use another, persistent status marker, a skull in our case--but I wonder what's happening here.