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Custom shapes for Dynamic Lighting

I suspect the answer is no, but thought I'd ask in case I'm wrong. Is there a way to create tokens that emit light in shapes other than the default cones and circles? I'm looking at a rulebook that thinks lanterns should work like this: And was wondering if there is any way to implement this in Roll20's dynamic lighting.
1731699769
Gold
Forum Champion
Not like that keyhole shape in your diagram, but yes (I'm sure you know this already) Roll20 has Directional light on token settings, and directional vision settings, that produceds a cone or semicircle shape. 
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Edited 1731703987
Sorry Jan K., but only the cone and circular shapes are possible. You might be able to create such an effect by allowing the player token to emit light in a small, circular area and "carry" another token with the cone (limited) shape. (Or vis-versa)
After a little playing around, I've been able to get almost there by using three overlapping tokens. One emitting the circular light; one doing the bright directional light and one doing the dim directional light. It's not perfect, since the areas where two dim lights overlap show as bright light, but you can get close to it. Thought I'd share in case anyone else is trying to play Hackmaster on Roll20.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Good lord. How does Hackmaster expect this to be run at a physical table?
keithcurtis said: Good lord. How does Hackmaster expect this to be run at a physical table? At a physical table, it's extremely rare that you'd need to be that precise about such things.