Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Jumpgate and Flight/FlyMore Scripts

December 03 (3 months ago)

Hello! I was using the old Flight script fine on the older maps system but when I upgraded my game to Jumpgate, it's not working right. I tried Aaron's FlyMore script and I have the same issue.

Expected behaviour: For example, with either script when you enter,  "!fly 25" the character would get two icons, one with a 2 and one with a 5. In Flight it would be the fluffy wing icon, in FlyMore, by default, it would be a Green dot.

Issue: On the Jumpgate maps though only the FIRST digit appears. So if I type "!fly 25" using FlyMore, then I get a single green dot with the number 2.

Help and suggestions?

Thanks!    

December 04 (3 months ago)
keithcurtis
Forum Champion
Marketplace Creator
API Scripter

I think the script needs to be updated to work with Jumpgate, but I'll see if I can find out more.

December 04 (3 months ago)
The Aaron
Roll20 Production Team
API Scripter

I'll pursue this with the devs.  It looks like Jumpgate is assuming only one of a given statusmarker exists in the list, so even though the others are there, they are being ignored.

January 28 (2 months ago)

Thanks Keith and Aaron. Any luck with this? It seems to still be doing the same thing in Jumpgate.

The Aaron said:

I'll pursue this with the devs.  It looks like Jumpgate is assuming only one of a given statusmarker exists in the list, so even though the others are there, they are being ignored.

keithcurtis said:

I think the script needs to be updated to work with Jumpgate, but I'll see if I can find out more.


January 29 (2 months ago)
The Aaron
Roll20 Production Team
API Scripter

This is an issue that affects Jumpgate.  We're still waiting on a resolution from the devs.

February 28 (1 month ago)

Hope you hear from them soon, it would be nice to use it again.

February 28 (1 month ago)
Stik
Pro

Well, darn. Just found this script.  Unfortunately, I also just started using Jumpgate so I can't use it. So, I, too, hope the devs can fix this soon.

February 28 (1 month ago)

I'm also patiently waiting for this script to be updated for Jumpgate. Two of my player's characters have become flight-enabled and this script really helps save time, especially since both my eyesight and manual dexterity make using numbered token markers to mark elevation quite cumbersome.

March 12 (3 weeks ago)


The Aaron said:

This is an issue that affects Jumpgate.  We're still waiting on a resolution from the devs.


No news yet?

March 14 (2 weeks ago)
The Aaron
Roll20 Production Team
API Scripter

I can't give any timeline, but I know it's getting looked at. 

March 14 (2 weeks ago)

Let's just get numbers up to 999 on the status markers, a much better solution

March 15 (2 weeks ago)
The Aaron
Roll20 Production Team
API Scripter

That would be nice, but a harder problem to tackle (I'd also say a different problem, frankly).