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Spawn Token (mod) - Animated Token

1733675301

Edited 1733675906
Tilt
Pro
With this months Pro bonus download (that included animated spell tokens), I decided I wanted to update my magic-users Evard's Black Tentacles spell script. I first created a token for the spell and I assigned the animated graphic as its visual.  If I pull it out onto the map, it works great.. animated and continues to loop indefinitely. I then created a Scriptcards script for the spell (it will remove memorization, and various things for my game) and it also uses the Spawn Token mod to spawn the Evards Black Tentacle token that I created.   It works great, the script does everything it is supposed to do, including spawning the spell token I created for that spell. However, the animation is gone.. kind of, but not completely.   When it spawns it, the animation is not running.  I have the option of hitting the little play arrow beneath the token, and then it will play the animation, one time.  Even though the token is set to loop (I can tell it to stop looping), it will only play it one time. So looking for assistance on if it is possible to have it play its animation when spawned and to also keep looping.     It just surprises me that if I drag the token out it works perfectly, just not if it is spawned by the mod.   Not sure if there is any parameters I can use for animation. Thank you in advance Note:  I did find out that if I stop the loop, then start the loop and then hit play, it will play the animation indefinitely.   Would still love to have it work immediately from spawn if anyone knows a way.   Thanks again
1733702886
David M.
Pro
API Scripter
Yeah, scripts and animations have never played nicely on Roll20. This is not unique to the Spawn script. What you are seeing is pretty par for the course. We're stuck with this behavior until corrected by the devs. 
Thanks for the reply David.  No worries, was just checking to see if I could tweak it some from where it was at.     Thanks again.