I have a player who wanted to homebrew a Bard that paints their weapons and other things. As it stands now they roll performance and if it is a 1 it is a trash drawing the the attack stops there. If it is a 2-5 it is of poor quality and only gets 1d4 dmg, 6-10 good quality and gets a 1d6, 11-16great quality gets 1d8, 17-19 superior quality 1d10. and a 20 is 1d12. Now the help I need with the macro is this. I can make a performance macro to roll for quality of the painting no problem, Hell you don't even need one really just click on the Char sheet. But she would like the macro to roll her performance and the also show the dmg for the range in which she rolled i.e. if she rolls a 13 it would display the 13 and also the result of the 1d8 roll. And I just don't know how to make it happen with different dmg rolls coming from the same attack but changing when you get a different result from the primary performance roll. Does anyone have any idea how to do this.