“The fate of the Multiverse hangs in the balance. You are our only hope.”
-The Wizards Three
Vecna, the evil lich-god of secrets, is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. As the effects of this ritual begin to remake reality, heroes marked by powerful magic are called upon by three of the multiverse’s most famous archmages to travel to far-flung locales and recover legendary artifacts with the power to stop him.
What you’ll find in this expanded campaign:
-Character-driven storytelling and roleplaying. Make your mark upon the multiverse!
-Challenging combat. (I have run multiple campaigns to level 20. Bring it on!)
-Encounters with famous heroes and infamous villains from many worlds.
-A quest to rebuild the legendary Rod of Seven Parts.
-The Sword of Kas. (New story content!)
-The Hand and Eye of Vecna. (New story content!)
Vecna: Eve of Ruin is a high-level, 10-20 adventure using the new 2024 rules that spans nearly every official setting and famous region in the D&D Multiverse on a quest to stop the archlich from remaking the multiverse in his own horrifying image.
When : 3 hour sessions every Tuesday morning 10am-1pm EST
Where : Discord, DnDBeyond, and Roll20
Current Status:
Chapter 6 of 11 - Night of Blue Fire
The heroes have traveled to the world of Krynn to find another piece to the Rod of Seven Parts.