keithcurtis said:
Oginme said:
Regarding the map focus, if the map still looks pixelated or blurry after ten seconds, I zoom out and in again and it seems to suddenly fix itself. I am thinking that this is a jumpgate issue in not updating a map which is static, but it has been such an easy fix that I just do it quickly and move on instead of delaying to collect data on it.
That's not just in Jumpgate. It's a bug in the serving of map images. From what I can tell, it is serving the wrong image for your zoom level (Roll20 creates four different sizes on their end to make zooming faster and more efficient). Zooming all the way out and back in forces it to refresh to the proper image.
That's interesting. You sure? I feel like it's different. I get that issue and that way of fixing it, pretty much exclusively in my Jumpgate.
Right now I have both classic and Jumpgate games that I use weekly (the Jumpgate has no players and is currently testing/prep). I get the pixelated image in Jumpgate, zoom out and zoom in, it fixes it. By the way I only use Jumpgate for a few hours per week, and I see this issue occasionally, not infrequently.
Haven't had that issue crop up in Legacy very often at all over the years or recently, and I use Legacy a LOT. When this type of issue has occurred it didn't seem like quite the same issue as I see in Jumpgate. Let me explain. The only times I've ever seen the pixelated map image in Legacy was upon the initial page-loading, or upon the initial drag-and-drop of a new Map object.
But in Jumpgate the pixel image occurs when panning to a different part of the page, or when zooming Out after being zoomed in for a while. It occurs on map objects that were already in-focus previously in the same session, like a few minutes earlier it was clear, but now that I moved around the page a part of it is appearing pixeley again. At that point a quick zoom-out-zoom-in fixes it.
Seems to me that there is different issues on the Jumpgate side of rendering large graphics.