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Pathfinder: Custom Buffs question

Recently picked of a Headband of Intelligence +2 for my PC. Headbands like this have an associated Knowledge skill (Nature in this case) which is treated as always maxed out, consuming the skill points granted by the bonus to intelligence Since my Int modifier went up by 1, i gain 1 more skill point per level, all those points automatically go into Knowledge(Nature)

Recently found out that by typing "+[[@{level}]] to Knowledge(Nature)" into a custom buff and keeping it active on my character sheet, that i can keep the bonus to Knowledge (Nature) consistently maxed out, but the problem is that this doesn't consume the skill ranks like it should, the bonus just goes into the "Misc" tab instead.

Is there any code or macro i could use in the Custom buffs section that could either move the +level bonus into the "Ranks" section, or at least add a "-level to Skill ranks" to my sheet? Otherwise the sheet is going to be constantly thinking i have extra unspent skillpoints when really i don't.
March 26 (2 weeks ago)

I know people want everything to happen automatically, but ... You could just have the increase to your INT be reflected as a permanent increase, let the total skill points reflect that, and then know that when you level up, you just always manually keep your Knowledge (Nature) maxed and if you do that, your skill points will properly balance.

I mean that's true, that is very true. At the same time it kind of feels like solving a problem by ignoring it though.

We got these systems in place to let us apply buffs and debuffs to our sheets automatically so we can quickly and easily add or remove them as needed, so i thought it'd be nice to try and utilize those a bit.

Clearly there's already a way to say "Apply my level to this skill", so theoretically the mechanic exists somewhere, for me to say "Add my level to this specific PART of this skill, and remove it from my skill point total", i just don't know where or what that mechanic is, so I'm asking to see if anyone out there knows more about it then i do.

If you don't know how to do it then hey that's fine, clearly i don't either. Just thought I'd shoot my shot and see what comes up. Never know with this kind of thing.